Portfolio

2024-2025

This website

I created this as a demonstration of my skills in HTML. It isn't the most advanced thing I've created but was my first (major) attempt at a full static website.

Source code

Paradoxical VR Shenanigans

Paradoxical VR Shenanigans (or PVRS) is a C# application I originally created to help a friend so that they could fix up some issues they were having with their Meta Quest headset. Eventually, the app became more of a tool for myself. It also supports automatically updating so that users always have the most recent version.

Source code

A.C.A.

A.C.A. (or Arbitrarily Contained Anarchy) was my first major C# project (that still gets worked on). It is a plugin for the game Resonite and expands upon the code base with ProtoFlux (the in-game scripting language) nodes to access components within worlds - creating massive potential for creators to use.

Source code

Before I Sleep

Before I Sleep was a Godot Engine game I (and a team of 4 others) were creating to test our skills at college. It was never released but showed promise. I haven't abandoned Godot, though.

2022-2023

Just Another Paradox

Just Another Paradox (stylised as justAnotherParadox) is a musical project I started to test my skills as a musician. It was mainly electronic tracks but was focused on ambient and breakcore tracks. While it hasn't been updated in many years, I still work on it sometimes.

Untitled Horror Game

Untitled Horror Game was a Roblox game a friend and I were working on. It was going to be a storyline-focused horror game which would see the player exploring an abandoned facility. The unique selling point was that the game featured a 2nd person camera system, where it would take the point of view of security cameras and other observers.

2020-2022

The Office Building

One of my first ever game projects. It was created on Roblox (as was common for this time period) and saw the player exploring a randomly generated office building while mysterious entities would attempt to stop them. This game was cancelled due to a later hatred of the platform I evolved.